Nintendo's latest Ask the Developer interview shines a light on exactly why Princess Zelda is the protagonist of Echoes of ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Throughout the interview, the trio go on to discuss designing Zelda's outfit — which is actually a holdover from when the ...
Initially, Link was to be the protagonist in Echoes of Wisdom, Aonuma explained, but the developers realised that if he still had a sword and shield there would be no reason to use the copy and paste ...
Nintendo should eventually return to the dungeon-making game idea it had during the development of The Legend of Zelda: ...
The Legend of Zelda: Echoes of Wisdom is another very unique game set in this storied franchise, not just because Princess ...
Nintendo is continuing its Ask the Developer series of published interviews with game development leads, this time on The ...
You probably haven't heard of Tomomi Sano before, but the Nintendo employee just broke a big barrier for The Legend of Zelda ...
Nintendo at one point toyed with the idea of letting players design their own dungeons in the new Zelda game.